Resume

NADINE MALAN

3D Character Artist


Dedicated Artist with a foundation in traditional sculpture and experience working on student-directed games. Passionate about learning, sharing knowledge, and nerding out over the latest tech in the games industry. 

EXPERIENCE

Character Art Pathfinder Intern

Electronic Arts, Respawn Entertainment

May 2023 - August 2023

Star Wars Jedi: Survivor Team. I was also an Intern Squad Leader.

• Responsible for sculpting, modeling, unwrapping, and texturing a character

• Followed the artistic direction set by art leads while actively collaborating across departments to ensure designs aligned with gameplay vision

• Assisted EA’s Next-Gen Talent team through planning and co-hosting events such as the Intern Summer Olympics, an Apex Legends Tournament, and Intern Social Hours


PROJECTS 

3D Character Artist

Bulbank Production (USC)

Nov 2023 - Present

Student film production in collaboration with USC.

• Responsible for modeling and unwrapping characters from provided concept art


3D Character Artist/Technical Animator

WaxHeart

March 2022 - June 2022

3D third-person indie horror platformer. Team of 40 people. Available on Steam.

• Established the project's character art pipeline

• Responsible for sculpting, modeling, and unwrapping characters

• Held ownership of character weight skinning and rig development

• Provided Maya mentorship and feedback to fellow artists


3D Character Artist/Technical Animator

Epic Mega Grants: Visualization of Costume History For Game

August 2021, March 2022 

A collection of 3D historical costumes for games created to teach costume terms

• Sculpted and modeled a game-ready outfit from provided concept

• Rigged and animated the outfit in Maya


PBR Texture Artist

Executive Officer

Sep 2021 - Apr 2022 

3D third-person indie space CRPG. Team of 16 people. Released Q2 2022.

• Textured Assets using Substance Painter

• Implemented and tracked 48 assets in Unity

• Managed and assigned tasks to 9 artists

• Assisted in planning and leading weekly team meetings


3D Prop Artist

The Iconic House on Redwood Hill

Sep 2021 - Mar 2022 (7 months)

3D first-person indie narrative game. Team of 20 people. Released Q2 2022.

• Modeled, unwrapped, and textured props from provided concepts 


3D Character Artist

Fists of Yuri

May 2020 - Nov 2021

A retro-inspired arcade fighting game. Team of 5 people. Project Canceled.

• Responsible for modeling, unwrapping, and texturing characters


NOTABLE GAME JAMS

3D Artist/Programmer 

BATS OFF!

• Modeled, rigged, and animated the player character in Maya

• Wrote and implemented scripts in Unity


3D Artist/Programmer

Bubble Bubble Boyfriend Trouble

• Modeled, rigged, and animated the player character in 3ds Max

• Wrote and implemented scripts for game mechanics and UI in Unity

EDUCATION

Bachelor of Fine Arts in Game Art  2018 -2022

Minor in Sculpture

Laguna College of Art and Design, Laguna Beach, CA


Associate in Arts, French  2023 - Present

Irvine Valley College, Irvine, CA

currently attending part-time in the evenings

Member of the IVC Game Developers Club, Board Game Club, Future Educators Club, and French Club


Vertex School  2022

Armor for Games - Paul Widelski

Character Art - Ryan Kingslien


SKILLS

3D Modeling • Retopologizing

PBR + Handpainted Texturing

Rigging • Simple Animation

Digital + Traditional Sculpture 

UV Mapping • Character Design 


TECHNICAL 

• 4+ years of experience in 

3ds Max

Maya 

ZBrush

Photoshop

Unity

• 3+ years of experience in 

Marvelous Designer

Substance Painter

Substance Designer

3DCoat

Unreal Engine

• Adheres and adapts to projects’ differing art stylization guidelines


COLLABORATION 

• Enthusiastically seeks out feedback to deliver the highest quality work

• Collaborates via email/phone, Discord, Slack, Trello, etc - to ensure open communication, ongoing feedback, and revisions to meet team needs 


CERTIFICATION

Adult and Pediatric First Aid/CPR/AED

American Red Cross

Certificate ID: 012MDH8

Valid Nov 2022 - Nov  2024


LANGUAGES

English (native)

Afrikaans (native)

French (A1)