Set of Armor

The armor set I worked on while taking Paul Widelski's Creating Armor for Games class at Vertex School. Thanks to Josh Cesmat for early design suggestions. Thank you to my mentors Dan Platt, Zoe Smith, and Thomas Olson for all the wonderful feedback.

Simulation in Marvelous Designer. Sculpted in ZBrush. Modeled in 3ds Max and Maya. Textured using Substance Painter and Designer. Final renders in Marmoset Toolbag 3.