Astronaut 

(Work in Progress)

This is a character design I've had sitting in the back of my mind for a while, so I decided to bring them to life with the new skills I've learned.

Diffuse, Normal, Roughness, AO

Simulation in Marvelous Designer. Sculpted in ZBrush. Modeled in 3ds Max and Maya. Textured using Substance Painter and Designer. Final renders in Marmoset Toolbag 3.